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QuickSurf DX

QuickSurf DX™ was developed using the same proven technology originally developed in QuickSurf™ for AutoCAD ® and enhanced in StrataPlay™. On top of that solid foundation QuickSurf DX was further enhanced to include support for today's fast and powerful hyper-threaded and multi-core processors. QuickSurf DX has all new high performance surface paint engine which not only uses Microsoft's DirectX ® graphics but actually creates the Pixel/Vertex shaders on the fly! This combination creates a surface paint engine that gives you the maximum capability while keeping the memory overhead at the smallest possible.